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Really cool project, love having this kind of tool for prototyping. Ran into a bit of an issue trying to use the prism tool. Not 100% sure what's happening(type cast issue? base Node not Node3D maybe?…
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### Describe the project you are working on
Learning Godot under C#/Visual Studio.
### Describe the problem or limitation you are having in your project
Currently, if you debug under Visual Studio,…
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The key renaming window is misplaced. In addition, the OK button does not save the changes, you have to press enter.
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The plugin reports an error running with pybabel 2.14.0 or newer:
```
extracting messages from project\assets\main\locale\localizables-extracted.py (encoding="utf-8")
extracting messages from pro…
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For this project and godot-journey, there are C++ scripts that need to exist. I would prefer to make compiling these scripts follow the same workflow that Godot Engine uses, with several sub-libraries…
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**Godot version:** 3.2 stable
**OS/device including version:** Ubuntu, but likely applies elsewhere.
**Issue description:**
If I delete `.import` and load the [2.5D demo projects](https://git…
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HLOD and LOD systems are now in Godot Engine.
Any approaches for 4.0 support.
Can provide coding assistance.
fire updated
7 months ago
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Is there a method I could use that would return to me the texture (or texture distribution) that exists at a given coordinate? I'd like to use this for something like dynamic walking sounds. Thanks!
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**Godot version:**
Godot 3.2.3.beta
**OS/device including version:**
MacOSX 10.15.5 (19F101)
**Issue description:**
I use custom android build and many remote plugins as described i…
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Keywords: *ideology*, *philosophy*, *vision*, *mission*, *end goal*, *goals*, *non-goals*, *principles*, *purpose*, *direction*, *intention*.
### Describe the project you are working on
[Goost](…