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Hi! Big time SPUD fan here, it has served us very well during development of our game, and we've yet to encounter significant issues.
We're implementing a procedural part of our game, using dynamic…
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It would be great if you made Dorothy's damage zone through particles and not a sprite as it is now. If you know how. I'm just not good at VFX
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![Screenshot 2024-04-27 at 9 14 48 AM](https://github.com/itchio/itch.io/assets/913901/4fefa38d-b897-422d-98d8-67f8dd92629c)
I'm trying to send an email to my game jam participants, but it's failin…
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Hi!
I just finished playing through the mod, and frankly it was a fascinating and great experience!
It added to the base game, and much like the base game's DLC it managed to expand the world an…
Xasin updated
1 month ago
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New issue for testing/tracking v0.25
**TODO LIST**
- [x] Skip local login for /HMAINT and other params
- [x] (S)tatus -> (M)ore -> Darkness, dungeon fights, etc, are misaligned
- [x] Divorcing…
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Hello,
My configuration is exactly as mentionned in these SO post : (fetch only from one remote but always push to two remotes? ) :
- http://stackoverflow.com/questions/14290113/git-pushing-code-to…
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### Tested versions
- Reproducible in 4.3
### System information
Godot v4.3.stable - macOS 13.6.7 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 XT - 11th Gen Intel(R) Core(TM) i7-11700K …
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**Task (REQUIRED):**
Develop a new editor from the ground up based on a more approachable GUI toolkit.
**Expected outcome (REQUIRED):**
New editor is available.
The current editor based on Clo…
Lerg updated
4 months ago
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Emanual has been making beautiful AOE attacks, and all kinds of specials, but How do we manage this in gameplay. Do we need an mp bar? How will MP regenerate?
I am against adding an mp section in our…
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Could you add a license to this repo please?
Ideally same license as SDL2.