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sinbad
/
SPUD
Steve's Persistent Unreal Data library
MIT License
368
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Add version detection macros to fix compilation errors in UE versions below 5.5
#108
Bigotry0
closed
1 week ago
1
Unreal 5.5 compile fix with explicit include of InstancedStruct
#107
Rcurreli
closed
2 weeks ago
1
Update to 5.5
#106
Rcurreli
closed
2 weeks ago
4
Loading current level is broken in packaged builds
#105
krojew
opened
4 weeks ago
22
Inclusion of Actor Owned Components that Implement ISpudObject
#104
jdzierwa
closed
4 weeks ago
2
destroying duplicated runtime actors
#103
krojew
closed
1 month ago
1
fixed destroy on store + cell detection
#102
krojew
closed
1 month ago
8
Full path persistent level & gc fix
#101
YeNov
closed
1 month ago
1
PersistentLevel short vs long name loading
#100
YeNov
closed
1 month ago
1
store and restore by cell component
#99
krojew
closed
1 month ago
10
Arrays of custom structs
#98
krojew
opened
2 months ago
2
Level state not reset on new game
#97
SilentGodot
closed
2 months ago
2
runtime actor store and restore by cell
#96
CrazyDogJ
closed
1 month ago
7
Memory Access Violation in WriteAndReleaseLevelData
#95
NooPanDaa
closed
2 months ago
8
Disabling SPUD persistence on dynamically spawned level instances
#94
Olaxan
closed
2 months ago
3
Use TObjectPtr when possible
#93
dyanikoglu
closed
3 months ago
2
Do not try to read save files other than SPUD saves
#92
dyanikoglu
closed
3 months ago
0
Remove includes tanking compile times
#91
dyanikoglu
closed
3 months ago
1
support for storing asset paths
#90
krojew
closed
3 months ago
9
per-object skip support
#89
krojew
closed
3 months ago
4
Add TravelOptions to load game functions
#88
sinbad
closed
3 months ago
0
Listen Server
#87
Liborsaf
closed
3 months ago
8
Add Support for Saving FInstancedStruct
#86
Bigotry0
closed
3 months ago
1
Saving FInstancedStruct is not supported
#85
Bigotry0
closed
3 months ago
3
Storing links to assets is not supported
#84
Dudeist
closed
3 months ago
5
Unable to build project with in Unreal Engine 5.4.3
#83
soma-web
closed
4 months ago
3
Spud cache
#82
SparkleBoom
opened
4 months ago
1
The Reason OnPreLoadMap Stores Level Data?
#81
dyanikoglu
closed
3 months ago
1
Race Condition With Streamed Out Level Auto Saves
#80
dyanikoglu
opened
4 months ago
3
Compatibility With Lyra?
#79
dyanikoglu
closed
3 months ago
7
Documentation On Saving/Loading Runtime Spawned AI Characters?
#78
dyanikoglu
closed
4 months ago
3
SaveGame Console
#77
MarcoFercia
opened
5 months ago
6
Main Character Position not restored if graphics settings are Cinematic
#76
RedShy
opened
6 months ago
1
Update to 5.4
#75
Rcurreli
closed
7 months ago
1
BeginPlay called after Restore ?
#74
DanSteph1024
closed
7 months ago
8
"The following Modules are missing or built with a different engine version"
#73
Delsin53
closed
7 months ago
1
Cannot iterate actors after loading a game
#72
krojew
closed
8 months ago
5
Byte arrays maximum elements count limit
#71
YeNov
closed
8 months ago
2
Map values as UObjects within Components
#70
RealIbbz
closed
8 months ago
6
Multiple save
#69
stefanomarcellan
closed
9 months ago
2
Monoscopic Screenshot for VR
#68
Project-Exhale
opened
9 months ago
1
Character Offset on Load with VR Character
#67
Project-Exhale
closed
9 months ago
6
Ability to return to previously saved level
#66
krojew
opened
10 months ago
6
WorldSubsystem property saving issue
#65
YeNov
closed
1 month ago
2
Overridden name support in references
#64
krojew
closed
1 year ago
1
Controllers are incorrectly respawned
#63
krojew
closed
1 year ago
6
SpudLevelStreaming not working in cienmatic
#62
caspiDoron
closed
1 year ago
3
Player character data is saved only on level
#61
caspiDoron
closed
1 year ago
4
ChildActorComponent Support
#60
mmhtx
opened
1 year ago
4
Add missing headers to SpudMemoryReaderWriter
#59
cyphusx
closed
1 year ago
2
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