-
**Describe the bug**
Have noticed this for a long time. Simply put, when using the VR overlay, its impossible to adjust the headset audio volume. I can select the audio control, but upon dragging it …
-
Hey there Baffler, I hope this message finds you well and your time off has been fruitful!
It's been some time since you've released any sort of update for your OBS plugin.
It still stands that you …
-
Hello,
My system is Debian Buster I wanted to use SteamVR as input so I first tried to follow the wiki (https://github.com/opentrack/opentrack/wiki/Building-on-linux). The build went without any is…
-
Screenshot(s)
![](https://cdn.discordapp.com/attachments/699577276571975760/710953951326896168/image.png)
The formula concept i would suggest using:
```py
(game.name.lower().contains(" VR …
-
I traced your code , and try to use boost thread on SetOverlayTexture() , and I use boost bind directly instead of boost timer.
But SetOverlayTexture() return "InvalidTexture(24)" error , have you …
-
Hey folks,
With Unity's recent shitfest I'm sure lots of people in the VR space are looking to swap engines.
I gave Flax a try today and it feels quite nice to use, but I mainly work in VR/XR a…
-
tonight i test 1.2.9.0 and this is a feedback
avatar and skeleton do not follow real body every 2 (or less) minute
i record tonight's experience , vrchat and amethyst in same screen
full video is…
-
Anyway to get the vive trackers as an input to use instead of the vive controller? Would like to use attached to the feet and build a platform for walking in place? Thanks
-
I hate having to open the mirror and press shift A, it's stupid that this option is not available in the basic steamvr settings.
always on repro is the best for some games.
Thanks for your work.
-
Hi , thankyou for this great mod, I am having one issue where if I fail to complete a level and have to restart the frame rate drops. If I exit the game and come back in it reverts to a good frame rat…