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Cocoa has planned to use RasterCache machanism in the painting stage of layer tree to speed up rendering.
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**Project description**
> Our Paint is a featureless but programmable painting program.
**Metadata**
* homepage URL: https://www.wellobserve.com/index.php?post=20221222155743
* source URL: h…
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E.g. painted over in a painting, as per https://twitter.com/SiobhanLeachman/status/1027659446732767232 .
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* Find image by painting
* FInd images with faces
* Auto-TAGs by ML
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A selection of different themes (= not colors) for scenaries / screensaver elements, e.g.:
- comic
- paper (like Paperland screensaver)
- oil painting
- others
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in order to allow mod manager support/syncing to be as easy as possible, it would be great if CustomPaintings supported an alternate source of "CustomPaintings" folder from another mod (and ideally al…
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Hi,
thank you very much above all for this solution.
My problem is, that if i paint and then erase something from the painting, in "Details" view erased fields allthough shown as not erased, but i…
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I am new to unreal so please forgive me if I am asking bad questions.
Currently puddles are created using texture paint but it would be nice to be able to place puddles down that when I player walk…
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It'd be really nice to be able to paint across multiple UDIMs instead of painting on a single one at the time.
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https://github.com/OpenRCT2/OpenRCT2/issues/21919