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### Godot version
v4.2.rc1.official [ad72de508]
### System information
Godot v4.2.rc1 - Windows 10.0.19044 - GLES3 (Compatibility) - NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.4617) - Intel(R) Core(TM…
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The game is built on Windows 10 VS2015 environment with https://github.com/nillerusr/source-engine/wiki/How-to-build , for Windows. I use the game asset files extracted from "main.22.com.nvidia.valves…
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Hello,
I am very much interested in ff8 and openVIII. I would like to create a sequel to ff8 for some fun. So I want to do a complete redo or recreation of the game. I would like to change the scen…
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[Double Damnation](https://store.steampowered.com/app/1015190/Double_Damnation/) can already be finished fully **online**, on Steam and LAN
Then, why is it not advertised as such on [Steam](https://s…
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Are there any plans to support BCC (and upcoming Wrath) builds? We'd be interested in including the library in [PallyPower](https://www.curseforge.com/wow/addons/pally-power) to get spec information f…
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It has to be done. A featherweight built-in platform support is cool until you have to maintain it. OpenGL ES alongside usual OpenGL, Wayland finally shaping up, ARM popularity rising, etc., homebrew …
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**Game information**
Borderlands 2, Proton
**Distribution name and version where applicable**
LSB_VERSION=1.4
DISTRIB_ID=Arch
DISTRIB_RELEASE=rolling
DISTRIB_DESCRIPTION="Arch Linux"
-->
…
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I know this is probably out of scope of the extension. But could you or somebody please make a mobile version of this? For iOS it could be a Cydia tweak, for Android maybe try to get it on YouTube Van…
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I'd like to start working on version 2.0 of GLC. The reason it's 2.0 and not 1.x is mostly due to a brand new TUI and moving from .NET framework to .NET core (more details below). I will be doing some…