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I recently started a Brazilian Portuguese translation of this game. While I was testing Tutorial 1, I came across a bug. I tell the player to add the command "print("Olá, trAIns")", and instead of pri…
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[14:38:52] [main/INFO]: Applying mixin: R1_20.MixinMinecraftServer...
[14:38:52] [main/INFO]: Applying mixin: R1_20.MixinEntity...
[14:38:52] [main/INFO]: Applying mixin: R1_20.MixinPlayer...
[14:3…
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Hello yamagi team. Here are some suggestions to make your q2port the ultimate vanilla experience not only for single player but for multiplayer:
1) Is it in your roadmap to add in-game server browser…
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Crashes happen seemingly random
[crash-2023-05-28_15.53.23-server.txt](https://github.com/Ineffa/Wondrous-Wilds/files/11584836/crash-2023-05-28_15.53.23-server.txt)
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Please run cpp-test on Windows 10 mobile and Android and compare graphic.
It works fine (on both devices) but quality of rendered app is lower on Windows Phone.
I released (cocos2dx-3.10) exactly the…
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Clients occasionally crash on the join game screen if the map's properties have `gametitle 1`. The console logs `gametitle fade %d` as the last line. Easily overlooked when porting maps from other gam…
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So, First of all, this is an awesome project, thanks for that!
Did you tested on exported games? I took some read and seems to exist pre-trained models, so how is the approach to have an exported g…
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Hey the cybermind, I play a game called "Star Trek Voyager Elite Force". It's very similar to quake 3 (one of the earliest games based off of the ID Tech 3 engine other than quake 3) and so I guess co…
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I'm not a 100% sure if true but seen a few reports.
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Hello, I'm trying to use C++ math functions like `std::round`.
But it's not working , I'm getting `error: 'std::round' has not been declared`. I checked the math.h and I saw `_GLIBCXX_USE_C99_MATH_TR…