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Dont know where else to ask this, but i wanted to ask as this project is super impressive
I was wondering where you learned about how to implement all these things in this project, as its something i…
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**Describe the project you are working on:**
The Vulkan rendering backend
**Describe the problem or limitation you are having in your project:**
Currently environment map filtering is done at loa…
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This issue is a blocker for meaningful support of compute shaders.
We have agreed that buffer resource data needs to be explicitly laid out.
That was resolved in the discussion of #561 where we ta…
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Hey,
What do you think about it, to add the support for DirectX from version 9 to 12 (especially DX 12).
Regards,
TheAifam5
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Discussion of #911 shows us we need to know more. The current direction is to require GLSL discard/kill semantics everywhere, but this might have implementation friction where not natively supported. …
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## Description
So, I'm attempting to compile SuperTuxKart for a linux based Smart TV (LG WebOS). It comes with all the libraries that STK needs except for OpenAL (can be compiled from source) and…
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My use case for Amber is just to run SPIR-V shaders and dump the buffers to a file. In other words, I don't have any actual testing going on inside the Amber script.
In that scenario, when the Vulk…
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Hi, this intel media driver is great. It works fine on my intel 10th gen integrated card. But on intel gen 11 card (Iris Xe), the browser keeps crashing. Any clue of solution for that? Thank you very …
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### Important Information
Provide following Information:
- mpv version 0.34.0-409-gb669a20bb5
- Windows 10 x64 19043.1889
- Source of the mpv binary: https://sourceforge.net/projects/mpv-player-…
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HI, I just want to know that :
- is it possible to run a program totally on the GPU. I mean vertex/color data calculation and updation is done totally on the GPU
- ~How to configure so that I can us…