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**Describe the project you are working on:**
This feature request stems from this forum post: https://godotforums.org/discussion/21443/is-it-possilble-to-do-boolean-operations-to-construct-collision-…
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This is a meta issue collecting everything needed or wanted to be able to move Manifold out of experimental and make it the default/preferred/only geometry backend in OpenSCAD.
We may want to ship wi…
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Hi, I was running some tests in a lib, and I found the next warning which seems to be new:
```R
Warning message:
In cbind(from, to) :
number of rows of result is not a multiple of vector lengt…
latot updated
6 months ago
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### Describe the project you are working on
A 3D Terrain Lod system
### Describe the problem or limitation you are having in your project
Today's terrain grid systems are generally block based.
Us…
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Just FYI, all the following return True, so maybe we shouldn't do ST_Equals(ST_Force2d.. in the data model and lose speed.
```
SELECT ST_Equals(ST_GeomFromText('POINT(100 100)'), ST_GeomFromText('…
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Hi everyone,
I am using a reflex takktile2 hand, it was purchased about a year ago but no one has used it before. I successfully installed the ros package but when I connect the hand to the PC there …
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I tried to build a challenge to fix broken Wikidata / Wikipedia links for admin relations. The goal is to show all relations matching `["wikipedia"]["wikidata"!~".*"]["admin_level"];`. This query pr…
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The behaviour between "if" and "if else if" is inconsistent in whether it generates nothing or empty geometry.
The following generates nothing
```
if(false)
cube();
```
The following gener…
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I strongly ask you to add a function to remove individual worldspawn brushes (no entities!). For example, boxes, containers, etc. I'm in the middle of porting maps, and I really need this function in …
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# Project description
## Goal
To improve the map quality in Turkey, we propose to make data improvements by sharing challenges, and when appropriate, fixing data errors, and adding or editing certai…