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# This bug report was migrated from our old Bugzilla tracker.
**Reported in version:** 2.0.14
**Reported for operating system, platform:** macOS 10.15, ARM
# Comments on the original bug report:
O…
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Two users of v1.3 hardware are unable to flash their devices from Windows or Mac computers. Both units were flashed multiple times on my Linux computer before shipping. Replacement units have the same…
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I'm trying to install vizdoom on my Mac , going through the documentation on how to install vizdoom ("brew install cmake boost sdl2 wget", "pip install vizdoom") this didn't work for me. I'm running p…
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**Godot version:**
Any Godot 3.1 alpha
**OS/device including version:**
**Issue description:**
I'm using Godot in a project where a lot of sprites are packed into a spritesheet a…
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Hi,
I've recently fell upon your repo, and wow! Coincidentally, I am working on the exact same concept; porting Nanosaur to modern systems. My approach is considerably more crude, having no intenti…
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Whenever I press "Standalone start" or open my game in Blenderplayer on Mac, this happens:
It happens in both fulscreen and windowed view, in any resolution. Image is displayed only at the lower le…
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Bug Report
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Environment
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* **FreeOrion Version**: Build 2020-10-13.cd7ecf3
* **Operating System**: Windows 7
* **Graphic card used**: Intel HD graphics 3000
* **…
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I'm using Steam with Ubunru Linux. There were some problems with Parallax startup (referenced in other issues), but I finally managed the mod to run with a few well-placed symlinks. However, I get no …
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App works fine on m1 mac mini, however main plotting process chia still runs with intel arch (ie emulation)
I think i would def speed up processing process if it was compiled agains arm/apple silic…
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So, I'm trying build the latest version andI I'm getting errors about halfway through:
eisnerguy1s-MacBook-Pro-7:Glypha-master eisnerguy1$ make game
mkdir -p build
cd build && cmake -DCMAKE_BUILD…