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### Original issue opened by:
keveleigh
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https://docs.microsoft.com/windows/mixed-reality/mrtk-unity/mrtk2/features/tools/build-window?view=mrtkunity-2022-05
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### ISSUE MIGRATION
Issue mi…
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### Original issue opened by:
Zee2
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## Describe the bug
NearMenuBase.prefab references the GrabBar material which is only in our sample project.
## Versions
MRTK3 pre.12
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### ISSUE M…
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### Original issue opened by:
AMollis
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## MRTK2 Scene Name
ManipulationHandlerExample
## Additional Context
- ManipulationHandler removed or replaced in MRTK3
- ObjectManipulator is MRTK3 vers…
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### Original issue opened by:
Zee2
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## Describe the issue
Matt F called out that we're missing docs on ToggleCollection!
## Feature area
Should be in UXCore probably.
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### ISSUE MIGRAT…
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### Original issue opened by:
marlenaklein-msft
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Currently, the non-Canvas prefabs use the deprecated Dialog Shell component. Task to update to the new Dialog component.
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### ISSUE MIGRATION…
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### Original issue opened by:
david-c-kline
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Investigate and prototype a native plugin for Unity that responds to the Windows UIAutomation API for accessibility.
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### ISSUE MIGRATION
Iss…
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### Original issue opened by:
RogPodge
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Tracking an MRTK3 distribution improvement to get the latest improvements as they are accepted into the main repository.
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### ISSUE MIGRATION
Issue…
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
…
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
…
Zee2 updated
11 months ago
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
…