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It seems that the random map generation algorithm has a predilection of placing two or more similar objects (building sites, ore mines) next to each other, in a way they'd probably never be placed on …
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SPPCSP is more computation heavy than normal SPP, is it better in term of AP?
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**Is your feature request related to a problem? Please describe.**
I am profoundly colorblind and the player sprites in pvp blend in with the background of certain maps in CTF, duels, etc.
**Descr…
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We can use this issue to discuss how we want to build our framework for describing the forward model.
I'm going to propose a framework based on JAX and numpyro as the PPL, which we can then disc…
EiffL updated
2 years ago
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This is the historic XreaL liquid shader design:
```c
textures/test-water_custom/water
{
qer_editorImage textures/test-water_custom_src/water_d
qer_trans .6
surfaceparm nobuild
surfacep…
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# Steps to Reproduce
This occurred during last restart. This has occurred before. I logged in and saw prims missing from their normal location. Some were retrievable through , others now remain and di…
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```
...even if they appear multiple times in the filter chain.
Reported by Rex on the mailing list:
Sorry, my fault. ServletContainer is also a filter.
My usage:
new ServletModule() {
…
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![51912b32cc27d99471efce51a260e42](https://user-images.githubusercontent.com/33995955/127618668-6cfe5ffe-9166-434e-aa68-ae3b3d0be817.png)
![a331b92297397168f3407e2c8669e45](https://user-images.github…
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### Is your feature request related to a problem?
Alas always uses Advice feature when chooses the ships for the commisions. The problem is when there are some lvl. 50 commisions, which require at le…