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I'm using ImGui with SDL2 and Opengl3. I'm attempting to create a top level window that allows you to press buttons to imitate macros. Getting it to stay top level was easy, but my main issue right no…
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|---|---|
|**librealsense**|2.50.0 RELEASE|
|**OS**|Windows|
Intel RealSense Viewer / Depth Quality Tool has crashed with the following error message:
```
GL_INVALID_VALUE - C:\jenkins_s…
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|---|---|
|**librealsense**|2.54.2 RELEASE|
|**OS**|Windows|
Intel RealSense Viewer / Depth Quality Tool has crashed with the following error message:
```
GL_INVALID_VALUE - C:\jenkins_s…
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### Version/Branch of Dear ImGui:
dear imgui, v1.90.5 WIP
### Back-ends:
imgui_impl_sdl2.cpp + imgui_impl_opengl3.cpp
### Compiler, OS:
gcc c++20, ubuntu 64bit, amd ryzen 9
### Full…
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### Tested versions
I faced that issue in various 4.x.x versions (current version is v4.2.1.stable.official [b09f793f5]). Godot 3.5.3 works well. Don't know about other 3.x.x releases
### System inf…
I3aga updated
8 months ago
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Set up is Rocky8 Linux with opengl3 + glfw on nvidia - v1.89.2
Ctrl+Q not being detected.
Long story short: it turns out the Ctrl key modifier for highlighting the position cursor for gnome is i…
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### Version/Branch of Dear ImGui:
Version 1.90, master
### Back-ends:
imgui_impl_opengl3.cpp
### Compiler, OS:
Windows 11, Visual Studio 2022
### Full config/build information:
_No response_
#…
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### Version/Branch of Dear ImGui:
Version 1.90.4, Branch: master
### Back-ends:
imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp
### Compiler, OS:
Windows 10
### Full config/build information:
```
…
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### Tested versions
reproducible in Godot_v4.3-dev1_win64
### System information
win11 Godot_v4.3-dev1_win64
### Issue description
Hi,
wanted to test Godot_v4.3-dev1 new D3D12 support by downloa…
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### Godot version
4.2.rc2
### System information
macOS 14.1
### Issue description
Creating a new Compatibility project the default setting for rendering/limits/global_shader_variables/buffer_size…