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**Describe the bug**
Terrain can be seen by the GM (in the Foundry app) but not players (on browsers). The Terrain Ruler module still seems to register any movement penalties, however.
**To Reprod…
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```
Проблема: в текущей реализации построение
морских маршрутов занимает 19% времени
построения карты. ИМХО это перебор.
Как исправить: Есть идея отказаться от
исользования PathFinder-а, а вместо …
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### Description
Hi as per the description, i'm trying to buy the Arcana but the crownfall tokens 10x for discount was gone. kindly help me on this one.
Here's my Steam ID : https://steamcommunity.…
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Every couple minutes or less it logs me off and I'm forced to log back in - 30 to 40 times in the course of 30 minutes. Completely unacceptable.
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I am currently creating a routing web app and I'm using a geojson-path-finder package.
In initializing the package, the code should be like this:
```
var PathFinder = require('geojson-path-finder…
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```
1. log in a human
2. log a bot in with Radegast and position near the cornfield in hillpeople
3. follow the human with /follow
EXPECTED:
bot would follow human
OBSERVED:
bot wanders off and does…
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Currently travis-cargo will pass `--features $TRAVIS_CARGO_NIGHTLY_FEATURE`, or `--features unstable` if that env var doesn't exist. It might be nice to make this more intelligent by default, by parsi…
huonw updated
7 years ago
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This is due to it not being implemented in the SVG library we use.
We should add that support or use a different library.
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### User Experience
Request: Rename "Blind GM Roll" to "Secret GM Roll". This would likely also involve changing CHAT.RollBlind to CHAT.RollSecret
Rational: Organizations have been adjusting the n…
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```
What steps will reproduce the problem?
1. addObstacle to NodeConnector
2. pathFinder.calc
3. move an entity, to pathData.points.get(1)
4. entity suck in corner of obstacles.
What is the expected …