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```css
a {
color: #00e;
text-decoration: none;
}
a:visited {
color: #551a8b;
}
a:visited:hover,
a:hover,
a:focus,
a:focus:hover,
a:active,
a:active:hover {
color: #e00;
…
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Hey, that's great idea to have all golang artwork in one place, but there a few obvious problems with including graphics directly into this repo, including licensing issues and syncing with upstream.
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divan updated
7 years ago
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+Playir ya know, a basic FPS template would be pretty awesome actually! Yeah, and maybe give the option of 3D models quake-style, and/or 2D sprites like doom! (I'm really sorry for these refrences, it…
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How to make an NPC that is easy, medium, or hard. For example, what level, health, and weapons will they have?
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I have some files that I cannot decode with otrtool but work fine with official otrdecoder. I think the pattern is that all affected movied are HD, but I have too few samples to be sure.
One affect…
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In Dusk City Outlaws there are custom Advantage and Disadvantage dice that produce either a blank or a symbol. The "/r 3d10>=5" formatting is a sufficient workaround to roll 3 Challenge dice, but I t…
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Hey @chrisvfritz, can you take a look at this? It's [hosted here](https://cryptic-bayou-4514.herokuapp.com/) and meets the following [project](http://lansingcodelab.com/lessons/ruby-laptop-setup/1) cr…
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Hi guys. I recently found a file that contains recolors for Sami including CSP's. It didn't include BP's but I managed to make one. It was made by a guy named Ran_ (he's from YouTube), along with a so…
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Interesting approach!
I can't find in the examples: does KGraphQL support resolvers on user types? (not just query and mutation)