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### Tools
- [x] Level Editor(s):
* Hammer (Community Mod)
- [x] Compiler(s):
* Community SDK
### Documentation / Guides
* Valve Developer Community: [VtMB Level Creation](https://d…
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### Tools
- [x] Level Editor(s):
* Hammer ([Source SDK Base 2013 (Mapbase)](https://github.com/mapbase-source/source-sdk-2013))
* [SlartiBarti's Slammin' Hammer](https://knockout.chat/thread…
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### Which component should be improved?
Entity
### Describe your suggestion
The prop_testchamber_sign has made mapping a lot better but as of now I still think it's a bit limited, I would really en…
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Is there scope for this project to support the other PS1 Wipeout titles?
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Create an entity with an element component
Change type to Image
Assign a texture or sprite to it
Change type to Text
Assign a font to it
Notice in the assets panel that the image asset is still s…
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### Tools
- [x] Level Editor(s):
* Hammer ([Dark Messiah SDK](https://moddb.com/games/dark-messiah-of-might-magic/downloads/dark-messiah-might-and-magic-sdk))
- [x] Compiler(s):
* vbsp, vvis, …
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### Describe the project you are working on
A 3D game using high-resolution textures.
### Describe the problem or limitation you are having in your project
In my game, some of my materials have the…
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### Describe the project you are working on
2D game with heavy use of cutout/skeletal animation
### Describe the problem or limitation you are having in your project
Recently, I've been worki…
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Hi folks,
at the moment with 1.8.0 an attched canvas lag to the tracker. I think this was an issue before,
but was fixed. Now it appears again... but only in the build not in the editor... in the…
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## Problem description
Project crashed, showing an error message after changing tilemap size in the tilemap editor and undoing the change in the layout view.
## Attach a .c3p
## Steps to re…