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Hi, is it possible to create an animation IK in a 2D image with a character as in the example? Or animated texture, for example a particle.
Example:
![CZrxRZ](https://github.com/user-attachments/a…
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### Description
When loading animations from Spine versions below 4, the application simply closes. The call stack shows that the crash occurs at spSkeletonJson_readSkeletonData.
I tried loading …
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## What problem does this solve or what need does it fill?
For 2D games that want to have configurable characters with body parts, it's extremely verbose to create animation assets. Using sprite sh…
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Add support for 2D animation using sheets and bones. Support for Spine and Spriter exported animations.
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Various things in 2d animations need refactoring
* The `show_path` optional argument should be removed everywhere, and meaningful return values should be implemented
* (Lack of) return values someti…
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https://www.synfig.org/
https://godotengine.org/
Synfig is purpose built for animation, Godot on the other hand is a game development studio and is a serious consideration for the visual game
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Hello,
I am attempting to replicate the [Wake_Flow example](https://tum-pbs.github.io/PhiFlow/examples/grids/Wake_Flow.html). I have copied the code exactly, and I get the error:
```
extrapolat…
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### Purpose
To reduce clutter of code for people who use MonoGame.Extended and it is really useful, just saying.
https://www.monogameextended.net/docs/features/2d-animations/animatedsprite/
### M…
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### Tested versions
- reproductible in 4.2.1.stable
### System information
Windows 10, 4.2.1.stable, every rendering backend (Forward+, Compatibility,Mobile)
### Issue description
Particle 2D (bo…