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2D Polygons with lines as edges, meshes as fill areas
- [ ] Rectangle
- [ ] Ellipses
- [ ] arbitrary Polygons
- [ ] Allow drawing and reshaping with mouse events
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### Is your feature request related to a problem? Please describe.
Sharing here the list of 2D chips that aren't emulated yet, in case there are some further synergies possible with the recently ad…
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Hello. I was wondering if it would be possible to allow this library to work a little bit different. What about making softbuffer (https://github.com/rust-windowing/softbuffer) a fallback option to p…
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A very nice feature would be to produce a noise texture in the backend with some default values but also with an opportunity for the user to change parameters.
First we might need a new graphics ob…
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一些华擎的am5服务器板子上面有板载的2d显卡作为ipmi的输出接口,哪吒无法选择要监控哪个gpu,只会优先选择第一个GPU
CPU为7700,主板为ASRockRack B650D4U,系统为Debian12
哪吒面板的信息:
系统: debian-12.8 [x86_64]
CPU: [ "AMD Ryzen 7 7700 8-Core Processor 16 Physical Co…
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**Describe the bug**
Can't run Godot 4.3 - Steamworks 1.60 - GodotSteam 4.11 MultiplayerPeer [(link)](https://github.com/GodotSteam/MultiPlayerPeer/releases/tag/v4.11-mp)
**To Reproduce**
Steps t…
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regretably the 2d graphics are in jit.lcd which has no alpha channel
the masked area changes - includes:
- topbar
- sidebar
- left side buttons (states)
- state xfade drag handles
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I'm currently writing a gameboy emulator and I was debating on using Qt. Just in case you can save me time in my research, is it possible for qml-rust to render 2d graphics maybe using qt3d or opengl…
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Support for graphics is not currently implemented.
sn6uv updated
8 years ago
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![20241028140938_1](https://github.com/user-attachments/assets/97621583-bada-4bed-b379-a22c6fab8796)
Some of the live 2d that Default graphics would appear in the game will happened a black screen, s…