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1.Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop(2019)
collaborate regression-based (as initial pose) and iterative optimization-based approach.
code: No
2.Weakly S…
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1.TexturePose: Supervising Human Mesh Estimation with Texture Consistency(2019)
Texture map (texel): A corresponding UVmap un-warps the template surface onto an image, A, which is the texture map
co…
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Learn how to use Blender with Unity to make 3D visuals
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This is my first time learning to use 3D projects, so please give me a rough idea or article. Thank you
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### Project Title: Pose Estimation and Mesh Generation
**Description:**
This project aims to perform 3D human pose estimation from a 2D image input. The system will extract key human features, i…
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![image](https://user-images.githubusercontent.com/1320252/125286221-243f1400-e34e-11eb-81ba-20228537e208.png)
Appetizer for 3D, Neural rendering with GAN, GIRAFFE, CVPR2021 best paper
- https://a…
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Hello, thanks for sharing your great work! Will the code for evaluating open source? Or will there be instructions to evaluate the generation results?
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# Interesting papers
- NASA JPL의 ROSA - Robot Operating System Agent [링크](https://github.com/nasa-jpl/rosa)
- LLM을 이용해 ROS1/2 기반의 로봇들과 소통 가능
https://github.com/user-attachments/assets/961db…
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1.HoloPose: Holistic 3D Human Reconstruction In-The-Wild(2019)
mixture-of-experts rotation prior, part-based modeling( features co-varies with joint position)
code: can not open [http://arielai.com/…
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I am trying to understand the technique used in Vista3D for maintaining segmentation mask consistency between the slices of the 3D volume. As I understood from the Algorithm 2 on supervoxel generation…