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### Describe the problem
_Disambiguation: Vectors = Magnitude And Direction_
1. Funky stuff can often be easier using vectors and vector maths.
2. Java does not have native vectors outside the exp…
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This library implements types, operators, and algorithms commonly used in math for 2D and 3D graphics.
It supersedes and combines the prior libraries 3d-vectors, 3d-matrices, 3d-quaternions, and 3d…
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\documentclass[border=8pt, multi, tikz]{standalone}
\usepackage{import}
\subimport{../layers/}{init}
\usetikzlibrary{positioning}
\usetikzlibrary{3d} %for including external image
\def\Conv…
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- got GitHub URL from @Woolly-at-EBI
- start by running source/analyse_environmental_info.py ?
- [ ] repo needs some kind of requirements file
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### Describe the project you are working on
I have been working on a road traffic simulator on and off for several years. It involves quite some geometrical calculations for things such as describi…
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Me bad at math, please explain some of the variables and link to equations, thxz :cat:
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### Increasing access
As discussed in #6527:
Using another library would mean a better documented and managed library with more features for p5.js, but it'll also be more performant, and we could ev…
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In a separate issue (#91) @neptunius mentions:
> @joshbuddy removed the Vector and Matrix classes in commit 25d803b to introduce gl-matrix, a high-performance math library, so we don't have to mainta…
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Hi, when we trying to run kitti15, our 3D scrolling map seemed to be drifting. We are not sure if we generate the depth images and the orb slam poses. Currently, we generate them using kitti's gray ca…
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E.g.:
```
# pkg info -EO math/\* …