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This is one of the final steps planned. Adding lights to the dozerline area to represent a deep flaming front is the main goal, and possibly one light or so towards the front of the building.
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Problem:
I'm trying to use inspector with aframe-watcher to update my local files with changes I make with AFrame inspector. However, I noticed that some types of changes don't get written:
1. Compo…
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This is one of the final steps for the scene.
- Adding particle systems for the dozerline to represent the burnout and conditions on the line loosely matching the go-pro video from the resources on…
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Using AR.js to create a project based on AR. I created an image and uploaded the glTF model to the S3 bucket with the following code
```html
…
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The save endpoint is currently hardcoded and not configurable, so it only works when used with `aframe-watcher` running on the default port.
In my case, I was looking to implement a `Vite` plugin t…
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Using asset management for material source,
![screen shot 2018-07-31 at 2 54 17 pm](https://user-images.githubusercontent.com/10274697/43480719-136bb962-94d2-11e8-9aa4-eb24bfa2eaad.png)
this is we…
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### Description
Style :hover on button elements doesn't work in VR. That's because `window.getComputedStyle( element )` doesn't get updated once you are in a immersive-vr session.
### Solution
Save…
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``` dart
if (getCheckedOrSelected(aFrame, !isCheckbox)) {
inputState = CHECKED;
} if (isCheckbox && getIndeterminate(aFrame)) {
inputState = INDETERMINATE;
}
```
Frankly, I'm not sure how strongl…
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https://github.com/ngi-nix/aframe-searxr
Tracking issue: https://github.com/ngi-nix/ngipkgs/issues/12.
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according to location-based example code in website, It does not work.
I think the aframe-ar-nft.js has some wrong , then I see the aframe-ar-new-location-only.js in ar.js-master/aframe/build…