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### Description:
In Tiberian Sun, aircraft can not attack each other while they are in the air. To add a layer of new gameplay, allowing this might be desired.
### Possible Implementation:
Enable…
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* Combat system immunity timeframe issues:
* Current timeframe feels incorrect
* Suggestion: Could be around 20 (units/frames?)
* Knockback mechanics:
* Feels partially correct but has issues
…
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### Current Behaviour
Currently when Nightbane enters his air phase, he is no longer within line of sight of players.
### Expected Blizzlike Behaviour
He should remain in line of sight.
##…
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Vehicle power fantasy needs more adversity. While vehicles should be useful and very powerful without arbitrarily limiting them, the enemy needs a way to fight back or new mechanics will be necessary.…
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Environment
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jPSXdec version: 1.00
Operating system: Windows
Java runtime environment : JRE 8u297
PlayStation Game (if applicable):
----------------------------------
…
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### DB Selector
DB3K
### User(s)
Israel Air Force
### Weapons Carried
2x Weapon #3385 Lora missiles.
2x Amraam
2x Python 5
1 Centrline tank
### Requires Buddy Illumination
No
### Default Co…
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In node-red-contrib-web-worldmap/worldmap.js :
https://github.com/dceejay/RedMap/blob/7d1782cc8b89537740921eb2c81123356c0d3a6d/worldmap.js#L354-L356
This gives me an error: TypeError: Cannot …
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### What is the name of the app?
Linux Air Combat
### Where is the app hosted?
https://sourceforge.net/projects/linuxaircombat/
### About the app
Linux Air Combat ("LAC") is a free, open-source,…
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Bug:
If a flying npc (with mount) dismounts when he gets in combat they still fly and fight you in the air.
They do not drop down on the ground.
Note:
i think there are some ->UpdateMovementFlags()…
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similar to #4, it seems there is a regular sequence that applies to Aircraft undergoing air combat, much like there is a regular sequence that applies to land Units undergoing combat.
This issue at…