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# บริบท
ในการ relight เราจำเป็นต้องควบคุมองค์ประกอบรูปให้เหมือนกับภาพต้นฉบับ โดยวิธีการที่มองไว้คือใช้ ControlNet แต่เราจำเป็นต้องเทรน ControlNetนี้ ใหม่
โดย Dataset นี้จะข้อมูล 1 ชุด (1 examp…
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I found that in some case, `trans_coeff` in the flux-adding reflection scheme becomes `nan`.
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Hi Zhang, thank you for your great work. I have a question about the paper in ArXiv.
May I ask why you multiply brdf and albedo?
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In this project we want to make it possible to pass spatially explicit fields for albedo and emissivity into the model.
This issue is an inventory of the steps needed to make that work.
* Add ne…
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where can I find the function or model to generate albedo map ?
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### Description
The height blending algorithm make overlay textures blend in much more naturally, but they rely on the texture's heightmap to support this behaviour.
![heightmap_no_height_blending…
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SOCRATES allows us to choose a value for the surface reflectivity (albedo) between 0 and 1. This is important for setting the energy budget of the atmosphere, and thus for the entire planet. Hamano+15…
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### Description
Texture authoring is a bit slow as channel packing is required in Terrain3D (unless using only albedo/normal rgb) so my suggestion is to automate it.
Ideally for each Texture in th…
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In reference to Issue #19, I'd like to consider renaming the variables that input to the `GEMB` function and setting their default values as described below. What are your thoughts on these potential …
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hello manticorp, i found your web yesterday and it worked beautifully. today i was exploring your website and i found more options to view the map. i say that to say i dont know what i pressed because…