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### Description
I send the same message about 100 times, and got 2-4 times an error, stating that the button component has an invalid emoji (invalid payload) Tbhe other 98-96 times, it worked just …
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I don't see circuit make antinukes. I think they should aim to make antinukes (if they don't have them) once their allyTeam has spent some threshold of metal, somewhere around 50k. Also they should ma…
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Consider allowing antinukes to be packed up and repositioned. Technically they would morph to a slow mobile unit that can then morph back to an antinuke.
- The unit would not be able to intercept nuk…
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It sounds reasonable for the following to be true:
- N trinities are always blocked by N antinukes.
- N + M trinities against N antinukes lets M missiles through.
This can be achieved by giving t…
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err- Error kicking from guild: HTTP 403 Forbidden, {"message": "Missing Permissions", "code": 50013}
even the bot has higher role than the person and has proper permissions but it isnt kicking..
c…
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Nukes/Emp Launchers/Tac Nukes sometimes do not fire if a building is built right next to it. You can give it the order and it will not bring up the nuke/missile, not to mention not fire at all. But …
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Rework so projectile speed etc is in line with t2 nukes, updated weapon effects to match t2 nukes, (add T3 nuke to tll, I already have a model for that)
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See description. A boolean trait that makes CEG trails inherit velocity from their parent projectile.
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Alr, so when I am using the bot on Replit I put in my token and everything and then start the bot then like an hour later it just crashes and stops working then I try to stop and run again and it does…
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e.g. stalling energy/excessing metal, units received, commander under attack, unit lost...
Two general items are required for this:
1) A list of all appropriate notifications. The list should al…