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# Blackjack Game in Java
## Project Proposal
### Overview
This project is a command-line implementation of the classic card game Blackjack, also known as 21. The game allows a single player t…
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#### Represent:
- Table
- Chip counts
- Cards
- Player names
- Pot size
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I would like to suggest several improvements that could enhance the Minesweeper game:
1. **User Interface Enhancements**: Improve the terminal interface with better visuals or ASCII art to make the g…
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How do you implement keyboard events in ELKS?
In the DOS version the keyboard interrupt is replaced by [an implementation that stores every key press in a buffer](https://github.com/FrenkelS/Doom80…
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I tried putting my settings.xml and credits.txt into the game and it would seem the non-ASCII characters get glitched e.g. "Fábrica" becomes "Fica" or "música" becomes "ma" but full strings of text wi…
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Greetings! It's me once more, analizin!
While trying to make a vanilla translation for Unturned, which I was intending to upload as a mod to the Steam Workshop, I have discovered that not only the in…
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**Describe the bug**
Not sure if this is a bug or a feature request: I do not see any changes in the 3D Viewport. I only see the PostProcess inside the game. This makes it very hard to setup the want…
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The main point is which games should the leaderboard for textual and multimodal show
- do ASCII variants of games (image, reference, matchit, map navigation) go to both or only to textual leaderboard…
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### Operating System
Windows
### Description of bug
Since Java 18, it has enabled the "Global UTF-8" feature, but MultiMC still reads logs in system encoding (such as GBK), and it causes non-…
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When the map contain any of non-ASCII character texts in the keyvalue, the postcompiler will throw a exception with following:
```
[I] postcompiler.main(): Mounting BSP packfile...
[E] logger.excep…