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It would be nice to integrate some audio programming into the client so, depending on the state of the game, the music could intensify and relax accordingly.
> [But imagine you had music that was pro…
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Rendering options would allow the user to control how the item values are transformed to output.
Concrete examples would be:
- urls. these could be used to render a hyperlink, or an image or some o…
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OS: `Gentoo`
Linux: `6.12-rc7`
Proton: `experimental`
Using alsa with HDMI audio in a few games such as `Tales of Symphonia` and `Ys VIII: Lacrimose of DANA` there will be constant crackling or s…
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After having installed both the 2022 image from the official wiki page, as well as the latest 2023 image for Rock 4C+, I've noticed that I can't get any sound output unless I connect a pair of wired h…
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hey ya'll,
I thought it would be cool to do a bunch of 5 minute demos of what people are doing with JS and audio stuff, just for fun
We can do it over google hangouts some time soon, maybe the last …
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Hey, I’m using the Azure Speech Service for continuous speech recognition, following the official JavaScript sample from the cognitive-services-speech-sdk repository. I’ve encountered a behavior I’d l…
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I'm trying to use the voice 'en-US-AnaNeural' in the [tts-text-stream sample](https://github.com/Azure-Samples/cognitive-services-speech-sdk/blob/master/samples/python/tts-text-stream/text_stream_samp…
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Hi Azure,
I have created a React app that utilises the Azure Speech (TTS) solution and, it's working fine.
I have used the Javascript and followed the JS Speech Synthesis documentation from Azu…
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Task for our document/checklist of variables needed to interact with our music and sounds.
Current live document: https://docs.google.com/document/d/1y6lIxSmVuMNiMbMGv8ycHKSSrLaQXy86Dxvk5n-7zVI/edit
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Set up:
Last 3 logical switches indicating gyro mode based on the channel value (i.e. Ch7 for A3V2 gyro):
- Stab Off: Ch7 ~ -100 (also tested with =)
- Stab On: Ch7 ~ 0
- Self Level: Ch7 ~ 100
T…