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[26/6 14:38] h: aurora-ia
├── components
├── models
│ ├── nlpModel.js
│ ├── visionModel.js
│ └── audioModel.js
├── pages
│ ├── api
│ │ ├── nlp.js
│ │ ├── vision.js
│ │ └── audio.js…
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**System and IINA version:**
- macOS 13.6.3
- IINA 1.3.4 + PR #4922
**Expected behavior:**
The `Audio delay` setting on the `AUDIO` tab of the quick settings panel is displayed as intended in …
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Hello, trying to convert a fragmented mp4 file with AC-4 audio into a ts file using mp42ts gives me "Error: audio codec not supported".
I used this command : `mp42ts.exe --verbose .\concat.mp4 .\conc…
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![Xnip2024-04-28_09-50-04](https://github.com/CommandPost/CommandPost/assets/128624529/2d45e934-2dcf-4efe-867b-85fc06c47ab6)
![Xnip2024-04-28_09-50-55](https://github.com/CommandPost/CommandPost/asse…
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**Describe the project you are working on:**
A game that comprises music and sound in both OGG and WAV formats. Both have looping sections.
**Describe how this feature / enhancement will help your…
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# Prosody Naturalness
## Task Objective
Evaluate the prosodic understanding level of the models. The task is part of the metatask #140.
## Datasets and Evaluation Metric
### General idea
- De…
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A lot of the open issues discussing enhancements of some of the API using AudioFrames could be resolved by using `memoryview`, however `memoryview` cannot be played or recorded into because the releva…
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In Tiberian Sun and RA2, infantry will sometimes shout "Taking heavy fire!" or "Medic!" or similar lines when they take damage and reach a certain health threshold. Ideally this feature would be imple…
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### Bug description
In the real time compressor and limiter it would be less confusing if the accessibility names of the sliders were just the names of the properties, rather than also including the …