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It would be nice to add support for AuthMe Reloaded's 2fa
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I'm having a problem with Authme Reloaded. Everytime I join the server the compass and the other items shows up, but when I login, everything disappears. Please help!
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### What behaviour is observed?
I tried to make a server on replit, but whenever I try to join I see this:
![image](https://user-images.githubusercontent.com/114598409/217647066-b493b65f-5da2-477e-9…
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**From SpigotMC** (just report it here): https://www.spigotmc.org/threads/authme-reloaded.62079/page-46#post-2695112
AuthMe v5.3.2-b1726
git-Spigot-570526c-75a8885
PEX
https://pastebin.com/qpi…
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**Is your feature request related to a problem? Please describe.**
I've switched to nLogin for our 1.16 server when AuthMe Reloaded didn't work anymore. I'd love to switch back to AuthMe (as it's sim…
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### What behaviour is observed?
Hello, world!
I've restarted my Mohist 1.16.5 server (Bukkit+Forge) with AuthMe and ProtocolLib. After this, I have joined to server and it displayed an error:
![ima…
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I was curious about a feature and had posted about it in the spigot thread, but it was followed with https://www.spigotmc.org/threads/authme-reloaded.62079/page-40#post-2511504
"Given idiots like A…
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### What behavior is observed:
Even if the player isn't registered yet, it tries to login him, which results in AuthMe saying that this player isn't obviously registered. I tried deleting FastLogin.d…
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settings:
sessions:
# Do you want to enable the session feature?
# If enabled, when a player authenticates successfully,
# his IP and his nickname is saved.
# …