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Brainstorming a list of possible units and whatnot for BattleTech factions. There would be 5 factions, possibly 6, or I could trim them down to just 3 depending on how different each of the 5 major Ho…
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Applicable to All weapons:
- Counts as +5 damage for PSRs
- Counts as +10 damage for PSRs
- +1 to number-of-crits roll
- +2 to number-of-crits roll
Applicable to Non-cluster weapons:
- Dam…
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I've tried to play the above flashpoint, but the game has the infinite spinny on the screen before you go in to the map.
attached is my battletech log
[battletech_log.txt](https://github.com/hong…
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BattleTech is currently storing multiple megabyte keys in the registry. This has to go. It's related to analytics, so may be best to just nuke the analytics entirely.
Additionally, the registry dat…
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Hi there. Thanks for sharing your project, its awesome to see other fans of the game out there. I have been working on a reverse engineering project for a while with the goal of extracting out a high-…
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im stuck at main screen
[battletech_loggethub.txt](https://github.com/user-attachments/files/15905759/battletech_loggethub.txt)
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### Environment
Windows 10 / Java 17 / 0.50.00 release
### Description
units.cache is receiving duplicates of refits when they are made. If units.cache is deleted to attempt resolution, units.cac…
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From BTA tocket-0800:
```
Delegate OnMeleeComplete - Standard for message type OnAttackComplete failed with exception
Object reference not set to an instance of an object
at (wrapper dynamic-…
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When using this mod with Battletech Flashpoint 1.3, the entire shop disappears.
Found the following in `output_log.txt`
```
MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT:
Delegate OnSimRo…
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Observing a freeze on a Charge attack(reproducible). The UI shows the first block of damage is assigned (25 points) and then the game softlocks. This occurs straight after the animation has completed …