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**Issue description:**
Currently, when making changes to a script that is used in a behavior tree, the whole tree editor closes.
I asked on Discord why this is happening, and apparently it…
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### Can we access your project?
- [X] I give permission for members of the FlutterFlow team to access and test my project for the sole purpose of investigating this issue.
### Current Behavior
I ha…
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The behaviour tree will govern how our robot behaves under different scenarios. It's basically a big bunch of if-else blocks represented as a graph with nodes and implemented via an XML file for navig…
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Hierzu verwende ich Panda. Panda erlaubt das parallele Skripten und die Verhaltenssteuerung von Unity GameObjects, die um die jeweiligen Skripte ergänzt werden: http://www.pandabehaviour.com/?page_id=…
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By default `dua some_dir` reports a flat file hierarchy. However, it would be useful to generate a tree, but non-interactively. My use case is sharing a disk usage report with someone, which can't be …
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The fe5289ed introduced the `Tree.__contains__` [behaviour](https://github.com/gitpython-developers/GitPython/blob/ac4f7d3/git/objects/tree.py#L313) [change](https://github.com/gitpython-developers/Gi…
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- [ ] Creating new trees
- [ ] saving them to lua and xml
- [x] live editing in debug session
http://doc.qt.io/qt-5/modelview.html