-
Hello,
Very cool project, and I will be looking into this seriously soon.
Do you have a recommendation for a binaural mic ? Please include it in the Readme.
-
# Task Name
Sound Position Prediction
## Task Objective
Given a binaural speech audio, the goal is to benchmark a model that can predict the orientation of the sound source. Knowing the sound ori…
-
May be useful if the results seem promising
https://www.thomannmusic.ch/soundman_okmii_incl_adapter_a3.htm
Can prob be made work with Android too
https://www.thomannmusic.ch/rode_ai_micro.htm
https:/…
-
I'm wondering if we hadn't already touched on this earlier (and I've simply forgotten the outcome)...
In a workshop on immersive radio drama at HdM Stuttgart (now the domain of Prof. Dr. F.M.) we've c…
-
Hi again!
I was wondering if binaural rendering is supported when playing the Mach1 format, if it can be added on top of the basic layer, or is it natively supported?
Admittedly I do not know much a…
-
Add externalisation to binaural decoders.
**Question:** Should the current HRTFs be replaced with the externalised versions? Or, should these be added as a new set.
-
While other decoders work, the default selected decoder "Binaural" does not produce any sound. Opening in Max reveals the message "newobj: hb1_to_binaural~: No such object" in the Max console.
-
Would the maintainers of this project be interested in a solution or workaround to the #28 issue where the MIT HRTF library doesn't work with the _kAmblib_Dodecahedron_ speaker layout?
If I am unm…
-
Right now, we have several databases/simulated databases that have data in 4-channel MIC format, but need conversion to FOA. The conversion should be relatively straightforward:
A helper functi…
-
Hello,
I try to solve this issue for many days now...
I have audio crackling when moving fast my AudioSource which have a Blend between 2D stereo and Binaural Steam Audio spatializer (cf. screenshot…