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we were testing bio_ik as the kinematics plugin for moveit for a custom manipulator (total of 7 joints, including linear and mimic joints)
we observe the following:
- generating random goal poses
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Dear author, I want to know the main difference or advantage of pick_ik compared to bio_ik solver, since bio_ik seems support more goal function than pick_ik.
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Adding `bio_ik` as a dependency of any of the MoveIt tutorials and linking it via `ament_target_dependencies` will cause a crash when instantiating a `rclcpp::Node::SharedPtr` object. No `bio_ik` head…
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I finally did some benchmarking thanks to @Robotawi's help, and unfortunately the results are not encouraging.
Turns out that `pick_ik`'s use of MoveIt's `RobotState::updateLinkTransforms()` + `Rob…
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I can't use `bio_ik` with Pilz. With Trac-IK all is good. You can see my configuration below. Will have to investigate...maybe something is wrong with bio_ik.
```bash
[ERROR] [1707343231.030526630]:…
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Currently, the ros2 branch build fails. Without the latest commit everything build is fine.
See the following compiler output:
```
In file included from /home/florian/Projekt/bitbots/colcon_ws/…
Flova updated
2 years ago
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Hi all!
Thank you for this nice piece of solver. I was quite excited to see and official `bio_ik` kinematics solver plugin for MoveIt2!
I was testing out this plugin, but have encountered some issue…
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**Is your feature request related to a problem? Please describe.**
No, was just wondering if the new Legion 5 Slim Gen 9 was supported
**Describe the solution you'd like**
to be supported
**Desc…
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Hello,I want to use your BIO-IK and apply your method to my own robot, but I am here.
https://github.com/TAMS-Group/bio_ik
This step
Git clone https://github.com/TAMS/pr2_bioik_moveit.git
Encounte…
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