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ERROR: (554, b'5.7.0 Too Many Unauthenticated commands. For more information, go to\n5.7.0 https://support.google.com/a/answer/3221692 a640c23a62f3a-a8d2593cffcsm887424466b.55 - gsmtp', '(My email)')…
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### Description
The range of the torpedo as defined in its unitdef seems not to start until the "bomb" phase of the torpedo hits the water. Then it continues from that collision point until it reac…
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### Description
This is the behaviour when queueing bombers to attack a spot, then holding shift to queue another order afterwards.
https://github.com/user-attachments/assets/ca1aa66e-e269-45be-8d…
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It seems that if 2 mixins declare the same member with different bounds, the type of the latter mixin member must conform to the type first mixin member, which can throw an error even in cases where t…
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The immediate answer is NO, it looks like Zoom have jeri-rigged the ID and Groups to be different between the series
```
$ python3 ../decode_effect.py -s B1_BOMBER.ZD2
0x07000010 : B1_BOMBER.ZD2, B…
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🌟 **Feature Overview**
A new feature for Forest Bomber.py could be adding dynamic enemy behavior. The enemies (e.g., trees or forest creatures) would respond to player actions, increasing the game's …
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
**Expected behavior**
A clear and concise description of what you …
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Everytime a game is started on level 1 and you start moving the character, after a certain amount of time (sometimes a few seconds, sometimes up to a couple of minutes) the audio would slightly glitch…
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