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This week I created a [Cellular Automata](https://mathworld.wolfram.com/CellularAutomaton.html) Clock!
A cellular automaton is a collection of "colored" cells on a [grid](https://mathworld.wolfram…
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Learn and experiment from:
https://research.google/pubs/growing-neural-cellular-automata/
https://distill.pub/2020/growing-ca/
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After https://github.com/orgs/JCSDA-internal/discussions/139, ufs-bundle no longer builds: https://github.com/JCSDA/ufs-bundle/actions/runs/9754804727.
Build fails with:
```
ld: ld: ../../../Depend…
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`geometry/Surface.tsx` currently fills out a flat plain with low-quality randomness. (As per #1, in theory, every CellType is effectively equally weighted, though particular random seeds might cause o…
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Create a spiral vector field such that advecting from any point will produce a Fibonacci spiral. This will be used in the Kaleidoswirl scene ( issue #140 ) and for targeting warps in cellular automata…
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I'm Alan, I have degrees in computer science and zooligy.
From Conways Life to Langton's Ant, discrete and continuous, totalistic and turning, various neighbourhoods and in various kinds of space, I …
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Implement water in Gutsy Storm that works like water in Dwarf Fortress. At first, represent water using basic blue cubes and worry about doing a fancier representation later.
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Generating sounds based on cellular automata involves a fascinating intersection of computer science, mathematics, and audio synthesis. Here's a step-by-step guide on how you could approach this proje…
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In _A New Kind of Science_, cellular automata are divided into four classes, class 1 to class 4. How can we use the program to determine which class the behavior of an automaton belongs to?
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Sage should have a module for generating and analyzing cellular automata. This should include statistical tests, image and animation generation, and preimage computation.
Based on the existing sour…