-
Fixen dat het client side script gaat werken zodat de pagina niet hoeft te refreshen nadat ik heb gepost. Dit gaat nu nog via de server side.
-
### Describe the bug
Calling this function with _onClientPlayerWasted_ will return false (ped is not dead) if you die by falling (**client-side**), However on **server-side**, calling it with _onPlay…
-
The server blindly trusts the timestamp sent by the client at multiple locations. This could be abused for future date records and timeline manipulation
-
### Feature request
## Is your feature request related to a problem?
We're constantly trying to improve the performance of our platform. We want it to be fast and easy to use. However the only solut…
-
This has been discussed in the GMA server project repo [issue 104](https://github.com/MadScienceZone/go-gma/issues/104). The idea is for the server to provide the definition of a random outcome table …
-
We aren't tracking client side errors anywhere right now. This makes it hard to debug certain issues that users come across unless they are technical enough to open dev tools and screenshot the error …
-
-
Show unhandled client-side application errors to the user.
-
Issue created by @MentatSupervisorBot for @eloeverything2-butler:
# Client-Side Security Audit
Please conduct a comprehensive security audit of the client-side code for the EveryPoll application. Thi…
-
We are currently investigating HTTP caching to save some requests to our buyer trusted server. Since there are often multiple ad slots on the same webpage which trigger independent Protected Auction A…