-
-
### Reforged Eden 2 Build Number
15
### Game mode
Creative
### Tested in vanilla
Not tested in vanilla or not applicable
### Description of issue
Small plasma turbine can be selec…
-
A cuboid collider attached to a dynamic rigidbody gets stuck after contacting a polyline collider attached to a fixed rigidbody.
As shown in the video: when moving left and right on the square poly…
-
카세트 플레이어 미션을 제작 완료한 상태이나 콜라이더 크기가 크지 않으면 잘 동작하지 않고, 이 때문에 옆 오브젝트들이
충돌하여 밀려나는 상황입니다. 해결방법이 있는지 궁금합니다.
![EditSave_2024_05_20_11_56_41](https://github.com/kkyuwon1/friends/assets/93317281/ecb78350-c5d…
-
### Is your feature request related to a problem? Please describe.
When building collider-based systems, I have noticed a set of problems...
Mesh and Convex Hull colliders are not reliable or effi…
-
### Is your feature request related to a problem? Please describe.
I'm trying to use the colliders array in a particular scenario where the camera is _inside_ a collider.
(Specifically a generative …
-
## Versions
bevy 0.13.2
bevy_xpbd_2d 0.4.2
## Description
It seems that the collider of a clockwise ordered `Triangle2D` doesn't register collisions with other polygons, such as triangles, r…
-
I'm using convex / triangle mesh as collider and i can't inver the collider using negative scale, like (-1, 1, 1) or (1, 1, -1).
https://github.com/FlaxEngine/FlaxEngine/assets/167662176/f6797222-6…
-
### Describe the bug?
Snappers do not and have never respected the autosnap boolean.
Instead whether a snapper will autosnap to a target has been dependent on whether there is a hot collider on the …
-
Hi,
How to add a circle shape collider?
I know `area` has a property for setting `shape`
But it seems circle colliders is not supported.