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There's a diamond recipe, but players should also be able to obtain ancient debris beyond the random chance from finding a bastion. Netherite Upgrade template probably still stick to bastion chests.
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I have noticed that there are several modules in crhmcode to handle debris cover glacier. They are:
1. glacier_debris module, compiled from Classglacier_debris
https://github.com/srlabUsask/crhmco…
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## current operation
coolant (distilled water) has visible contamination with bugs & other debris, and has some antifreeze mixed in.
## desired/expected operation
Coolant is only distilled water (or …
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Latest version of Oxygen Not Included with Spaced Out! DLC- had a random crash while digging on a brand-new colony, the game traced it back to this mod. Here's a relevant portion of the log:
```
[…
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The following two assets can not be loaded:
`data\assets\scene\solarsystem\planets\earth\satellites\debris\volume\cartesian_volume.asset`
`data\assets\scene\solarsystem\planets\earth\satellites\d…
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### Feature request description
Related to https://github.com/containers/podman/issues/3799, it looks as though `podman` leaves layers and other stuff on the filesystem. This cannot be inspected (v…
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@tdudgeon raises concern over debris left behind when deleting targets that may cause issues. This came up during recent attempts to upload A71EV2A #1478 where @kaliif made some changes
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**Modpack Version:**
0.5.5
**Describe the bug**
You can duplicate netherite by crafting a netherite scrap with an obsidian into ancient debris, then use any of the available duplication methods f…
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> Shipwreck Debris on Dreadmurk Shore are underwater and unreachable.
.go xyz -2562.010000 -4303.880000 0.140723 1 2.921390
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Is it possible to turn off continuity or not use continuity's connected textures without having to turn off connected textures completely?
I have a pack that changes ancient debris and netherite bloc…