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Missing hashes identified for port directxtex
Build: https://github.com/danieljurek/vcpkg-cache-builder/actions/runs/9856888144
> [!NOTE]
> This list is updated by automation and may change as asset…
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Missing hashes identified for port directxtex
Build: https://github.com/danieljurek/vcpkg-cache-builder/actions/runs/9819170459
> [!NOTE]
> This list is updated by automation and may change as asset…
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Missing hashes identified for port directxtex
Build: https://github.com/danieljurek/vcpkg-cache-builder/actions/runs/9827192721
> [!NOTE]
> This list is updated by automation and may change as asset…
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Missing hashes identified for port directxtex
Build: https://github.com/danieljurek/vcpkg-cache-builder/actions/runs/9815005872
> [!NOTE]
> This list is updated by automation and may change as asset…
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YamTexture에서 오류가 나는데 어떻게 수정해야할까요?
오류 C1083
- 포함 파일을 열 수 없습니다. 'DirectXTex.h': No such file or directory YamYamEngine_Window D:\개인공부\YamYam_Engine-master\YamYamEngine_SOURCE\yaTexture.h 2
오류(활성)…
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After getting everything ready, It keeps saying DirectXTex.h not found, and after getting a NuGet Package for it, I get LNK1104 cannot open file '\Lib\x64\dxguid.lib' and I'm not sure how to make it w…
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**Release Type**: Official Release
**Version**: 4.2.0.2188
**Platform(s)**: Windows
**Describe the bug**
When importing a grayscale file into the editor it will be completely broken.
![i…
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Hello! I am working on a texture converter, which extracts texture data from proprietary game files to DDS, and vice versa.
The project is built with [Avalonia UI](https://github.com/AvaloniaUI/Aval…
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DirectXTex should add a function to convert between ``D3D12_TEXTURE_LAYOUT_ROW_MAJOR`` and ``D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE``.
https://learn.microsoft.com/en-us/windows/win32/direct3d12…
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Hello!
I am using your wrapper and so far it has been a pleasure to work with! However, it's using an older version of DirectXTex (pre-June 2023), which does not support DXGI_FORMAT_A4B4G4R4_UNORM,…