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It's just a visual thing, but this would definitely make it look closer to the original.
This was actually achieved with **Incremental Delaunay Triangulation**.
Readings:
- https://www.google.de/url…
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Any plans to support DK2 (SDK 0.4)?
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Any chance of updating this to work with DK2? (SDK 0.4) as it currently reports that nothing is connected.
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Hi, I tried this with DK2 and video was upside down.
I am looking for where to fix this, can you reference a pointer where to fix this?
Thanks!!!
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Dungeon Keeper 2 does a few weird things incl. rendering the frame, flipping, rendering the gui on top and flipping again (smth like that).
Hence the usual heuristics to detect frame end usually fail…
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I'm running the dk2 config file and its not doing the barrel distortion to look good in the oculus. I was wondering what i could be doing wrong?
It's doing a small amount of distortion but nothing l…
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Tried running the test a few times in python. I got errors when the Oculus was disconnected, which is to be expected. After hooking up the output the test produces raw output but there is no actual da…
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Is DK2 supported? The Oculus demo app works fine, but Oculus-Bridge doesn't pick it up.
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It does not compile with jherico's latest "stable" sdk, so I tried with openhmd. It works, but does not look right with the DK2.
Then I read this: http://forum.nevercorner.net/viewtopic.php?pid=29114…