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Console is spammed with error about Dropship reference.
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## Description
Title. They seem to be flung into space when it happens.
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## Description
from upstream these new ruins need to be looked at and moved to deltav folder:
- chunked_tcomms
- empty_flagship
- syndicate_dropship
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### Describe the Bug
The AI pathfinding/simulation is broken and it's impossible to finish the game.
The most obvious example is Mission 4.2, where dropping friendlies on the battlefield results in …
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### Prerequisites and Pre-Issue Checklist
- [X] I'm reporting the issue to the correct repository:
- [MegaMek](https://github.com/MegaMek/megamek/issues)
- [MegaMekLab](https://github.com/MegaMek/meg…
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MekHQ 49.19 - Selecting a dropship for a "Special Mission: Ambush" results in an IndexOutOfBound exception when viewing the mission (after selecting the dropship) in the "Briefing Room" tab.
htt…
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This is an issue with the stable release candidate, 46.0-rc2
When a DropShip starts at altitude 0 in a scenario (or I imagine if you land a DropShip) any ground units adjacent to the ship at the ti…
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### Prerequisites and Pre-Issue Checklist
- [X] I'm reporting the RFE to the correct repository:
- [MegaMek](https://github.com/MegaMek/megamek/issues)
- [MegaMekLab](https://github.com/MegaMek/megam…
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Hello, Im sure i used the master audio list for loaforcs Sound API but its not replacing sounds. I used someones package its working fine im even tried to use its sound files but its still not working…
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### Problem Description
I like using Nests/Roosts/Skeins for mining, but I think it could be improved. I set them up with a pair of Mining Lasers and Mining Laser Turrets (at the front end), but th…