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The game crashes when I start to run it. Since gta_sa.exe is executed by the '32 bit' architecture, I've used the x86 version of DXGL (ddraw.dll and dxgl.ini). I'd be glad if you can fix it.
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CatGraphic Exception
Error Code : 0x887A0005
DXGl_ERROR_DEVICE_REMOVED
The GPU device instance has been paused. Use GetDeviceRemovedReason to determine the appropriate action.
GPU : AMD RX580
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Apologies if this belongs elsewhere.
I've been able to get DXGL installed and running, however I'm stuck with scaling. I only have one DX7 game on hand to test (Syberia).
I had to disable (a…
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I'm using Wine 8.0 on Void Linux currently on kernel release 6.1.12.
I have no idea how to even debug this, all my 32-bit multilib is setup properly and the regular built in Wine DDRAW functions co…
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Hey, thanks for writing this great project! I tried using 0.5.20 with Rainbow Six Rogue Spear on latest Wine without success. Basically 2D graphics are rendered (but with issues) and the 3D scene is j…
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NЕО-SРЕСТRUМАN has been shаdоwbаnеd by gith00b
and all his repos/issues/posts are gone
so there is copy/paste from that thread
links by NЕО-SРЕСТRUМАN
https://github.com/katahiromz/vista2xp
…
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So is still true that there is no way to get MacType to work with Electron apps on Windows 10?
I am using one of the selections that has DirectWrite support turned on (Clean Sharp) but my Electron-…
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Mean Points, this is just info we are not looking for a fix (at this time) as we are busy with other things with our community. except [DR Seuss](https://drive.google.com/drive/folders/14kEtjz_putAfsz…
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My "brainstorming" around bug #132 (which was in the end **r300** driver related and corrected soon by @ondracka) :wink: led me to the following finding.
It looks that we have another feature calle…
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The nGlide glide wrapper which wraps all known Glide API's to Direct3D 9 just seems to black screen on just about anything I've tried it on. I don't get any meaningful output that would tell me what's…