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https://stackoverflow.com/questions/17896447/how-to-simplify-a-marching-squares-mesh
"To get a polygon out of a scalar field (e.g. a bitmap) you should first run a modified version of marching squa…
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Arx can only handle triangles and quads, more complex planes need to be sliced up into smaller triangles. Should be done on threejs level.
Fan triangulation is a no go, because Arx uses vertex ligh…
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Add method to mesh polygon. Perhaps considered using *ear clipping method*, based on the *two ears theorem*.
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I'm trying to make test mesh from 4 points and get this error:
```
Error triangulating mesh. Aborted.
UnityEngine.Debug:LogError(Object)
Sebastian.Geometry.Triangulator:Triangulate() (at Assets/Ea…
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Replace `scipy.spatial.Delaunay` triangulation with algorithm that works for arbitrary polygons so that agent placing algorithm supports spawns that `non-convex` and can have `holes`.
https://stac…
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https://www.youtube.com/watch?v=LrEvoKI07Ww
- [ ] Hill climbing algorithm
- [ ] Curve fever
- [ ] Ear clipping triangulation
- [ ] Euler fluid algorithm
- [ ] Application to 2D Shooter
- [ ] J…
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Hello gents,
I have more like question or asking for advice..
All games played via Proton have distorted audio under one condition, if the produced sound effect is very loud. Example: big explos…
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**Is your feature request related to a problem? Please describe.**
Polygon Triangulation :
Triangulating a polygon means partitioning it into triangles. Triangulating a polygon is an important pre-p…
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There are some major issues that currently make this nonfunctional:
First it doesn't do anything to check winding order of the input polygon; this is necessary to establish which angle is internal. W…
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Currently the tracker mixer has a very confusing indication for clipping sound as it is shown with color. The level bars with shifting colours look beautiful, but they don't provide enough feedback to…