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arx-tools
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arx-level-generator
A tool for creating Arx Fatalis maps
MIT License
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FTL models and shading
#24
meszaros-lajos-gyorgy
opened
2 days ago
1
rooms definition: parse it with a proper parser
#23
meszaros-lajos-gyorgy
opened
2 days ago
0
nodejs version of the lighting generator
#22
meszaros-lajos-gyorgy
opened
2 weeks ago
1
triangulate any n-gons
#21
meszaros-lajos-gyorgy
opened
3 weeks ago
1
add arbitrary slicing for polygons
#20
meszaros-lajos-gyorgy
opened
3 weeks ago
0
automatically subdivide large polygons
#19
meszaros-lajos-gyorgy
opened
3 weeks ago
3
dockerize the package
#18
meszaros-lajos-gyorgy
opened
3 weeks ago
1
introduce a common interface for all classes that can be used by the Selection class
#17
meszaros-lajos-gyorgy
closed
3 weeks ago
1
Selection API - calling .get() after selection returns the original data, having to call .copy() before .get() is easy to miss
#16
meszaros-lajos-gyorgy
closed
3 weeks ago
1
add a polygon to the ArxMap during finalization when there are no polygons
#15
meszaros-lajos-gyorgy
closed
1 month ago
1
update eslint to v9 when typescript-eslint is ready
#14
meszaros-lajos-gyorgy
closed
4 weeks ago
1
rooms definitions: arx textures sometimes have 4 subtextures
#13
meszaros-lajos-gyorgy
opened
3 months ago
0
rooms definitions: find a way to randomize textures on a tiled surface
#12
meszaros-lajos-gyorgy
opened
3 months ago
0
rooms definitions: need to rotate textures
#11
meszaros-lajos-gyorgy
opened
3 months ago
0
remove normal/premium modes and have everything be outputted as premium
#10
meszaros-lajos-gyorgy
closed
4 months ago
1
expose functionality of ArxMap.finalize() as cli commands
#9
meszaros-lajos-gyorgy
opened
5 months ago
1
allow control over assets that automatically land in the cache folder (like EntityModels and Textures)
#8
meszaros-lajos-gyorgy
closed
4 months ago
3
implement caching slices of polygons
#7
meszaros-lajos-gyorgy
opened
5 months ago
1
implement exporting the json version of generated FTL files when ArxMap.saveToDisk's 2nd parameter is set to true
#6
meszaros-lajos-gyorgy
closed
5 months ago
1
EntityModel cannot be generated from a simple Threejs geometry
#5
meszaros-lajos-gyorgy
closed
5 months ago
2
certain polygons viewed from a steep angle vanish in-game
#4
meszaros-lajos-gyorgy
closed
6 months ago
6
Playerinterface script command
#3
meszaros-lajos-gyorgy
closed
11 months ago
1
Replace current code in tools/mesh/transformEdge to the improved one from Alia's nightmare
#2
meszaros-lajos-gyorgy
closed
1 year ago
1
Script.exportTextures() only exports textures when the handler is a single class
#1
meszaros-lajos-gyorgy
opened
1 year ago
0