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I am a researcher who is doing research about tubular shape related segmentation and tracking and I applied multi-stencil fast marching in my previous project. I find one of your numerical tour is abo…
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Hello,
I received this error when running the `pgf.calculate_geodesic_distance(write_cost_function=True)` command with the example data on my local computer.
```python
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I noticed frequent crashes when using 'Fast marching' effect. Sometimes it occurs on first initialization, but most often after 'Cancel', modify 'Maximum volume' parameter and repeat initialization.
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**Describe the bug**
Noisey errors from ConcavePolygonShape2D and clipping during collider regeneration that doesn't occur with default physics engine. The errors occur when colliders are generated…
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hi everyone, I really appreciate your help with my issue:
I'm using the Colab Notebook : https://colab.research.google.com/github/TheLastBen/fast-stable-diffusion/blob/main/fast_stable_diffusion_AU…
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I have encountered some issues when applying your pipeline to my research. I started with the `signed_distance_isosurface` function to validate whether I have successfully installed gptoolbox .
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Right now, the mesh generation uses parallel Marching Cubes.
There's a reference implementation of parallel flying edges (outside of VTK) here:
https://github.com/sandialabs/miniIsosurface/blob/ma…
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## Marching cubes
Simple, but flawed by ambiguous cases and cannot reproduce sharp features. Also, no specification of how to handle LOD across regions of different detail. Naive implementations of…
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Volumetric Terrain Genereation on the GPU : A modern GPGPU approach to Marching Cubes
http://www.naturalspublishing.com/files/published/q74fbtm557v7b9.pdf
A Fast Fluid Simulator Using Smoothed-Parti…
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We currently use the marching_cubes method to get more accurate surface area values. It got me thinking that throat perimeter could/should be done more accurately too.
* Find the 3D image containi…