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godot-rapier-physics
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
https://godot.rapier.rs
MIT License
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ShapeCast2D Incorrect detection position
#310
HaiboLee
opened
3 days ago
0
Poor Performance With Shapecast and large tilemap (2D Physics)
#309
marcozee03
opened
6 days ago
0
manually stepping the engine results in non-deterministic area overlap
#308
bcolloran
opened
1 week ago
1
Touch screen buttons stop working on activating plugin
#307
biiiliii
opened
1 week ago
0
Update to latest gdext
#306
Ughuuu
opened
1 week ago
0
Update godot source file references
#305
emmanuel-ferdman
closed
1 week ago
1
fix removed collider event not triggering
#304
Ughuuu
closed
1 week ago
3
Fix signal exit bug after collider removed
#303
Ughuuu
closed
1 week ago
1
signals fire when a scene starts when connected with code.
#302
LeeWannacott
closed
1 week ago
3
move static after dynamic signing
#301
Ughuuu
closed
2 weeks ago
0
3d fluid rendering
#300
Ughuuu
opened
2 weeks ago
0
Fix signal enter bug
#299
Ughuuu
closed
2 weeks ago
0
signal body_entered works only with Debug> Visible Collision Shapes
#298
shokme
closed
2 weeks ago
0
Build this project as a module
#297
Ughuuu
closed
2 weeks ago
1
Rotation & RigidBody2D collision issues
#296
OceanBreezeGames
closed
2 weeks ago
1
build static libs too.
#295
Ughuuu
closed
2 weeks ago
0
fix layer and mask reseting friction
#294
Ughuuu
closed
3 weeks ago
0
Web builds have 40 mb
#293
Ughuuu
closed
3 weeks ago
0
RigidBody2D PhysicsMaterials not applied if collision_mask or collision_layer is changed
#291
TrevorPeyton
closed
3 weeks ago
0
Removing collision does not update Area2D
#290
Changryy
closed
1 week ago
1
Initiating physics in _input resets position to zero
#289
OscarCookeAbbott
opened
1 month ago
1
`Shape not found` error when assign polygon to CollisionPolygon2D after update to version 0.8.7
#288
949886
opened
1 month ago
3
Error on executing Fluid3d initialization scripts.
#287
TheAndiKurz
opened
1 month ago
1
Godot 4.3 export freeze with godot-rapier in github actions.
#286
949886
opened
1 month ago
10
ConcavePolygonShape2D noisey errors, clipping.
#285
lgrammer
opened
1 month ago
8
fix lock rotation 3d
#284
Ughuuu
closed
1 month ago
0
fix points getting removed and empty points warning.
#283
Ughuuu
closed
1 month ago
0
Fix web builds. Double builds part 1 impl
#282
Ughuuu
closed
3 weeks ago
0
Rotating an animatableRigidBody2D into liquid will cause phantom collision
#281
index3rr
opened
1 month ago
6
Polygon segment shape incorrectly gives an error on there being missing points
#280
AntonBergaker
closed
1 month ago
0
finally implement unsafe fraction for all.
#279
Ughuuu
closed
1 month ago
0
fix case where contacts are missed
#278
Ughuuu
closed
1 month ago
0
fix shapecast at start not being detected.
#277
Ughuuu
closed
1 month ago
0
Fix point warning and raycast slowdown
#276
Ughuuu
closed
1 month ago
0
intersect_shape will only record collisions with shapes with a x value larger than it
#275
AntonBergaker
closed
1 month ago
0
Fix crash in get_contact
#274
Ughuuu
closed
1 month ago
0
Crash when calling get_contact_collider_object inside _integrate_forces after freeing colliding object
#273
AntonBergaker
closed
1 month ago
0
Update state reload test. Also add gdlint to ghactions step.
#272
Ughuuu
closed
1 month ago
0
Disabling and Re-enabling CollisionShape2Ds is Broken
#271
jmengenge
closed
1 month ago
1
Fix rapier math name clash. Fix shape disable not updating.
#270
Ughuuu
closed
1 month ago
0
Warning when using RapierConvexPolygonShape with collinear points.
#269
witchpiggie
closed
1 month ago
9
get_collision_face_index() is not implemented
#268
maylokana
opened
1 month ago
3
"RapierShapeBase leaked X owners" when starting the game after upgrading to v0.8.5
#266
juanitonelli
closed
1 month ago
3
Angular velocity not transfering properly to other rigidbody2d from another
#265
GeminiSquishGames
closed
1 month ago
1
version 0.8.5 missing script field in .cfg, updater having trouble deleting on windows 10.
#264
GeminiSquishGames
closed
1 month ago
3
Enabling Rapier disables ability to place or move any nodes in Godot 4.3
#263
kyle-wendling
closed
1 month ago
3
Inconsistent results from `collide_with_motion_and_get_contacts`
#262
Pizzaandy
closed
1 month ago
6
Fix missing internal rids
#261
Ughuuu
closed
1 month ago
0
Area2D don't collide in web exports
#260
LifeHckr
closed
1 month ago
2
Add integration tests from godot physics tests. Fix inertia issue again.
#259
Ughuuu
closed
1 month ago
0
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