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### Feature Proposal: Methods to Retrieve RAW Data from Marketplaces
Hi,
Nice lib, but I encountered a few issues:
1. There are no methods for FBO Ozon shipments, only FBS are available.
2. Fo…
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Hi there, great work on your library - thanks :)
We have an issue when creating new textures and Framebuffers to store off-canvas data. The issue is that we cannot get the render target to return t…
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I can use QPainter in multiple threads like this:
glBindFramebuffer(GL_FRAMEBUFFER, m_fbos[buffer_idx]);
QOpenGLPaintDevice fboPaintDev(t.w,t.h);
glBindTexture(GL_TEXTURE_2D, m_textures[buffer_idx]…
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Followup to #19, which was for some reason closed without a resolution. I'll reproduce my comment from there, here, for convenience.
---
Please forgive me for being extremely stupid.
Where i…
Asday updated
3 months ago
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### Most appropriate sub-area of p5.js?
- [ ] Accessibility
- [ ] Color
- [ ] Core/Environment/Rendering
- [ ] Data
- [ ] DOM
- [ ] Events
- [ ] Image
- [ ] IO
- [ ] Math
- [ ] Typography
…
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Fantastic app
Will highly recommend
Need FBO information added
Kirk
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I'd like to render video using libmpv-rs inside an iced GUI. There are different ways to do it, but the best would be to render to an FBO. Is this possible with iced today (without bending it too much…
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現状だと複数のシェーダーを使うスクリプトを書くには、一度描画したものをCPUに転送してからもう一度テクスチャとしてGPUに転送する必要がある。
これは無駄なので、FBOへの描画とCPUへの転送を分離し、複数のFBOを扱えるようにするとよいかも。
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Hey Jim,
Awesome addon im just trying to work out how to send the texture from an fbo into ofxSlitscan. I am doing the following, drawing my scene in an fbo then converting that into an ofImage and tr…
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FBO blit in (and out?)
See https://github.com/Syphon/Syphon-Framework/issues/13#issuecomment-43898681