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how do you extract a rigged fbx ?
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Bonjour,
Quand je fais cette requete:
""
#!/bin/bash
MY_APP_ID="XXX"
MY_APP_TOKEN="XXX"
# source the fbx-delta-nba_bash_api.sh
source ./fbx-delta-nba_bash_api.sh
# login
login_freebox…
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Is it possible?
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When i try to extract some asserts, it give me only .obj mesh files, Is there any way to get anim data?
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior:
When publishing animation from Maya, if FBX extraction is enabled but rig isn't set properly…
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Thanks for your great work!
For novel pose synthesis, I note that all pose cases obtained from mixamo, which provides 'fbx' animation files. How do you parse smpl params (result.pkl) from the fbx fil…
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I git cloned the GLM library to the same directory that I've cloned fbx-extract. I went into the glm library and performed the cmake command:
```
/usr/include/glm/cmake$ cmake ..
-- GLM: Version …
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### Describe the bug?
Trying to import elster.fbx from this package results in Resonite hard crashing. It locks up for a few second then completely dies (no Unity crash handler).
### To Reproduce
D…
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Having to go through each and every avatar and extract their textures is very painful, please extract / organize them separately from the FBX files
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Hi,
I’m failing to create a T-Pose .npy. I want to retarget the SFU Wushu motion to the AMP skeleton. As I do not have any MJCF file from them but only FBX, I tried to extract the T-Pose from the F…