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Hey, sorry to use "Issues" for this but I came upon your FP controller and really like the state machine structure for it, so I wanted to reach out.
I'm working on [Cogito](https://github.com/Phazo…
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I've just encountered issue #424 (and the related #361 as well) and in a similar situation with `https://www.w3.org/ns/controller/v1` defining `alsoKnownAs` top-level alongside `@protected: true`, whi…
trwnh updated
2 weeks ago
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**Name**: Avatar Size and First Person Controller Parameters
**Purpose**: To publish some guidlines in advance about the expected size and scale of default avatars, and the features of the first pe…
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Some IETF specs (ex: [RC9594](https://www.rfc-editor.org/rfc/rfc9594.html) use an IETF WG name and mailing list for the Person and Email, but most do not (I saw one that referred IANA to the Editor's …
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* **I'm submitting a ...**
- [x] feature request
* **What is the current behavior?**
In both modes (NORMAL, FLYING), it's not possible to accelerate during the runtime
* **What is the expe…
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In old mod there is a support for standing and treadmill usage based on head tracking. Additionally an option the UI can be locked on the head direction you are facing.
I know it is niche but still…
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This mod is great and I was having a great time playing with my kid, but, right now, I'm facing strange behavior. I downloaded the latest version at the beginning of July and added it to my Steam Deck…
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Hi, I wish there were settings for the Analog Camera sensitivity. Currently the X sensitivity is too fast but Y sensitivity is too slow. This makes the camera really annoying to control.
It would b…