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Hi, really appreciate your extraordinary work.
I have some problem when runing the plugin package of viewpoint_manager. There is a note saying "Important notice: this package only supports surface po…
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I've looked …
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### Terms
- [X] I'm using the very latest version of ItemsAdder and its dependencies.
- [X] I am sure this is a bug and it is not caused by a misconfiguration or by another plugin.
- [X] I already se…
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Oskutin suggested to make a general ticket to post objects we want to see as furnitures
- [x] Hammock
![image](https://github.com/user-attachments/assets/a5c29012-edad-46bd-9180-b31f65c005f2)
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During my survey I noticed a few objects still missing:
-barrier=gate
-power=cable_cabinet
-amenity=telephone (esp. for charecteristic providers)
-vending=cigaerttes
-bus_stops (but noticed it in curr…
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I don't think bollards, phone boxes or recycling bins are really Points of Interest.
Can we split the POI layer into Street Furnitures (or equipements) and POIs ?
It would allow easier filtering i…
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Setting coords only seems to work with the cupboard, file cabinet, computer, and bunkbeds.
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### New Tool Description
Intuitive and easy to use, with HomeByMe create your floor plan in 2D and furnish your ho…
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Hi.
I use a furniture mod called 'Valhelsia Furnitures' and it offers various furnitures to the base game which the entity or the player can sit on.
when it comes to entities, if the entity come…
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I will try to make a concept for this so it can be translated into code. I have had imagine it to work. Like linked structure.
Requires:
- Models for expandable door (with even tiles wide)
- mod…