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"@galacean/engine": "1.0.1",entity.addComponent(XXXScript);XXXScript中存在onPointerDrag(p: Pointer): void;h5在IOS上如果touch到webviewer容器上的其他元素如(可以前进或close的头部元素)会导致onPointerDrag一直不停的触发。
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**Describe the bug**
使用官方示例即可:https://galacean.antgroup.com/engine/examples/latest/video-background
**Additional context**
Add any other context about the problem here.
Galacean 版本: 1.0.4
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I try to write my own custom loader like this.https://galacean.antgroup.com/engine/docs/assets/custom/ ,but I cannot use my own custom loader.Here is my loader.
```@resourceLoader("ZIP",["zip"])
e…
zbx99 updated
1 month ago
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**Describe the bug**
When building a TypeScript project with emitDeclarationOnly=true in tsconfig.json, some type errors occurred and indicated that the galacean package was missing some type decl…
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"@galacean/engine": "^1.3.2",
主要代码如下:
import { AssetType, Scene, WebGLEngine, Loader, SystemInfo, Platform } from "@galacean/engine";
const engine = await WebGLEngine.create(config);
**const xrM…
lwm98 updated
3 months ago
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![image](https://github.com/user-attachments/assets/510ade0b-232d-4d87-9422-e4997413ec8c)
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在 setReplacementShader 之前要缓存已有的设置,并在 pick 完毕后恢复
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文档:https://galacean.antgroup.com/#/docs/latest/cn/editor-first-2d-project
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**Describe the bug**
When set to baseUrl it's throw error when loading i believe because of non-valid URL, and we're unable to specify the loading path so manual work is needed after exported.
`…
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Need to compare the compilation time before and after migration."