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Thank you very much for providing high-quality borders!! I want to have a blue gameboy pocket border. Do you have one here? thanks
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For reference: The `Palette` and `border` folders at https://github.com/MiSTer-devel/Gameboy_MiSTer
Since these features have already been implemented in the Pocket core, and these assets are prese…
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# Hi
> Introduction
I created the Gameboy Pocket versions for
* [Gaboze Pocaio](https://github.com/Gaboze-Pocaio/Round-2) (Raspberry Pi)
* [Retro ESP32](https://github.com/retro-esp32/RetroESP3…
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Hello, I have the earliest analogue pocket and I can't get the GB core v1.2.2 to work. As soon as I click on a game it takes me back to the game selection and nothing reads. I have the correct bios gb…
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**Describe the bug**
When using the Gameboy Camera export feature the user can notice the image is not quite the same as the one on the Analogue Pocket display. There seems to be extra pixels and the…
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So, I had a some feature requests for the iOS version, I have no idea how difficult these would be to implement:
1. Is there any way to add skins for the iOS versions that would mimic the borders a…
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GB Kiss, was an IR communication method built into the cartridge of some Hudson developed gameboy games. Before it's availability on the gameboy color. It seems like this might be implementable using …
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Me and a friend with two Pockets running the 1.0A firmware tried to play multiplayer on two Kingdom Crusade carts, using the Analogue link cable. Following the manual's instructions, we were unable to…
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I noticed some graphical issues the other day when playing Magical Drop two player mode. Also Gameboy consoles aren't able to host games, only the Analogue Pocket. Selecting "Two Players" on the main …